An ongoing project of mine; a mash-up between a quirky SNES RPG of the 90s, and the aesthetics of Team Fortress 2. A big technical challenge (many custom assets required), but a great learning experience in animating, modeling, and filmmaking.
The first videos were rendered inside of Garry’s Mod using a handful of custom made Lua scripts; I have since then switched to Source Filmmaker.
If you don’t know what EarthBound is, it’s a RPG released in 1994 on the SNES, in which you lead a party of kids in a quest to destroy an intergalactic alien entity overrun by its own thirst for power. While it was a success in Japan, it didn’t sell so well in the United States; however, thanks to the Internet, it eventually gained a large fanbase later on and became a cult classic.
People who are helping out
• Mat Mongomery: writing assistance
• Ben Forbes: music composer
People who have helped out
• Robby “Robbydude” Fregosi: additional texturing
• Assim “Agent Melon” Heetun: 2D art & vintage ads
• Andreas “Hideous” Jörgensen: prop modelling
• Severi “SteveTheEmperor” Ojala: music composer & arranger
External / indirect contributors
And let’s not forget…
Most assets created for, and used in the production of this series (animation sequence files, map sources, most models & skins, etc.) are available at Source.MaxOfS2D.net!
Finding the bike in Twoson, and getting away with it! Very rough around the edges, mostly a big test.
From the fall of the meteorite to Ness’ arrival in the loghouse in which Paula got locked away.